Search Results for: Temerant

News From Temerant

It’s been a while since I posted up a blog full of interesting things that have been happening around the world that relate to my books. So let’s do that today, shall we?

Here’s something that kinda stunned me when someone passed it my way: The Prague Philharmonic Orchestra performing a piece called “Arliden & Laurian” by Nicolas de Ferran, inspired by The Kingkiller Chronicle.

Yeah. That’s a thing that really happened.

The Guardian included Tak in its monthly write up about board games, and they had some incredibly flattering things to say, especially considering how hard it is to get your hands on a copy of it over there.

(You can buy it over in the Tinker’s Packs, BTW.)

And speaking of games, a Reddit user made a Name of the Wind themed Monopoly game a while back, and shared their design elements with the community. The folks at Tor.com got in on the action too.

name-of-the-wind-monopoly

(Click to embiggen)

That’s all for now. If you spot cool things like this you’d like to share, feel free to drop us a line in the contact form, and I’ll toss them up here in a future blog.

Best,

pat

P.S. Don’t forget we’re having a t-shirt design contest, and you still have a week and change to enter.

Posted in hodgelany | By Pat22 Responses

Tunes From Temerant and Books From Pat’s Treasure Hoard

In the last two days, Worldbuilders has raised more than $100,000. Bringing this year’s fundraiser total to over $1,163,000.

This is delightful news, and as we currently have someone matching all donations, it means a net gain of over $200,000 for Heifer International.

Even better, we still have around $100,000 dollars of matching money available to us, but fair warning, there’s only a few days left to take advantage of it.

To celebrate our continued success, I’m putting some books from my personal collection into our prize lottery. What’s more, I’m making a bit of an announcement about our final stretch goal.

Actually, that’s me engaging in Midwestern understatement. Let me re-phrase. I’m going to make a really big announcement. This is something I’ve been dreaming about for years. If Worldbuilders manages to hit $1,225,000 by Friday the 18th, using up *all* the matching donations we’ve been offered, I’m going to pull the trigger and bring this dream to life.

It’s a musical anthology based on my books. It will feature songs *about* my world, and *from* my world.

TunesFromTemerant_LuteHeroVariation_NoArtists

(Art for this CD mockup courtesy of Melarune.)

I’ve been thinking of calling it Tunes from Temerant.

I’ll talk about that more in just a moment. First let me show you the books I’m adding to the prize lottery.

*     *     *

  • Pat’s Books:

all teh bookses

(Click to Embiggen)

I could go on at some length about what I’ve pulled out of my bookish treasure horde here. Some of these are limited editions. Some of them are out of print. There’s a bunch of authors I’m sure you all know: George Martin, Neil Gaiman, Jenny Lawson… (And you can see for yourselves that I’ve thrown a full set of Buffy and Angel into the mix, as well as a bunch of Firefly. Because if you don’t own those, you really should.)

Bur rather than go into obsessive detail, I’m just going to mention that all the books on the top two shelves are signed and leave it at that. If you’re really curious, you can click on the picture, embiggen it, and peruse the spines to your heart’s content.

This shelf full of books brings the total prizes in the fundraiser lottery up to 2751, with a combined worth of over $102,000.

Since every 10 dollars you donate on our team page gets you a chance to win, this is what we refer to as a Prize Rich Environment. To prove this, let me offer up our handy-dandy probability calculation widget thinger. It’s stuffed full of good math provided by the fabulous Vi Hart. (Because when it comes to probabilities, I apparently can’t be trusted to math my way out of a wet paper sack.)

Go ahead and play with that a little bit and you’ll see what I mean. $20 will buy a family a flock of chickens. $120 will buy them a goat. $250 will get an entire town clean water.

But in addition to that, you have a great chance of winning lovely books and games, too.

And since we currently have matching donations in place, the effect of your donation will be doubled.

And there’s only 2 days left in the fundraiser.

And if you donate, you’ll move us toward our final Stretch Goal…

*     *     *

  • Tunes from Temerant

I’m not saying the CD will look like this. But honestly? I wouldn’t mind if it looked like this….

TunesFromTemerant_AuriVariation_NoArtitst

(Credit for this beautiful art goes to: Michelle Tolo.)

If we hit $1,225,000 this year, Paul & Storm have agreed to help me produce an album. The album people have been asking me about for years.

You see, I love music, but have no musical talent of my own. But over these last several years, I’ve ended up making a lot of musical friends. Beyond that, I’ve come to realize that a lot of musicians out there are fans of my books.

So a couple weeks back, I sent out email and Paul and Storm did some asking around. And it seems like among our friends (and friends-of-friends) we know enough quality musicians to make this happen. I have secret lyrics and a world full of music. They have talent. It’s a match made in heaven.

Paul and Storm and Pat point at YOU - Color

(creepy, crazy-eyes heaven)

But I’ve held off so far because while a Temerant album would be cool, it would be another project. And I don’t need another project in my life right now. But if we hit this stretch goal, Paul and Storm are offering to step up and orchestrate this thing (heh). Which is about a billion times better than me doing it, as they’re the ones with all the musical production know-how and networking connections. The only thing I bring to this project is enthusiasm and beard. (Which, in the name of my Jethro Tull cover band, by the way.)

So. If this is something you’d like to see happen, be aware that the fundraiser ends on Friday night. So you might want to donate sooner rather than later

And since we’re getting down to our final hours, if you could help us spread the word, it would be an amazing help.

Later Space Cowboys….

pat

P.S. Also, if you’re a music-doer who might be interested in participating in the project. You could drop us an e-mail with your bona-fides over here: [email protected]

P.P.S. If you’re just here because of the news about Tunes from Temerant news, and don’t know anything about Worldbuilders, you can get all the details on our website here.

Posted in Acts of Whimsy, Worldbuilders 2015 | By Pat58 Responses

Temerant T-Shirts and Exciting News

Hey there everybody,

As you may have guessed, we got a lot of entries for the t-shirt design contest. Despite the fact that it was only a week long, and over a holiday weekend, *and* it overlapped the end of the semester.

We got over 200 designs. Y’all are all insane in the best way possible.

As I’ve already shared on facebook and twitter, some designs came in that broke my heart with how lovely/sweet/whimsical they were.

Paul Coffey - An Apple That Thinks Its A Pear(Such as the apple that thinks it’s a pear.)

The reason they broke my heart is that some of them I loved, but they wouldn’t work on a t-shirt. Or they’re too obscure or specialized…

Rest assured that those designs won’t be lost forever. We’re going to chat with some of the artists to see if they’re willing to let us use the art for other things. Maybe cards or postcards. Maybe after some tweaking, we can use the designs for future t-shirts.

But the harsh reality is that we needed to get the number of designs down to 10-ish for this poll to be in any way functional. That means we had to cut more than 95% of the entries.

What’s more, we needed to do it *fast* as we’re launching the IndiGoGo on June 1st.

So here we are.

The titles for the shirts are ABOVE the shirt. Keep that in mind when you scroll down to vote.

1. Ivare Enim Euge

ivare enim euge

2. You Have Died of Chandrian

You have died of Chandrian copy

3. Trouper in the streets, Fae in the Sheets

TrouperTee copy

4. What does it unlock?

unlock

 

5. Maple, Maypole, Catch and Carry

Maple copy

6. Key, Coin, and Candle

key coin candle copy

7. Property of Arcanum Sympathy Department

Arcanum T-Shirt V3 copy

8. Edema Ruh

edema ruh copy

9. Cthaeh

Cthaeh copy

10. Chandrian

Design_1

11. The Waystone Inn

ideas

12. A stone in your heart

OLYMPUS DIGITAL CAMERA

Before you vote, a few polite requests:

  • Let’s not descend into internet jackassery here. We’re better than that. Don’t try to game the system. Don’t vote a bunch of times. That’s not cool.
  • Please vote based on which designs you would buy as a t-shirt. If you like the art, but you wouldn’t wear it as a shirt, then don’t vote for it.
  • If you know deep in your heart that you’re never going to buy a shirt, it would be nice if you didn’t vote at all. It’s not that your opinion doesn’t  matter…. It’s just that it doesn’t matter in this particular instance.
  • You can vote for two shirts. That means you should vote for the shirt that you’d really love to buy. And then the shirt that you’d love to buy if your first choice isn’t one of the ones we print.
  • When you’re voting, double check the name of the shirt to make sure you’re casting your vote correctly. The name of the shirt is ABOVE THE PICTURE. ABOVE.
  • The poll ends 12:00pm Central Time Saturday, May 30. So be sure to get your votes in before then…

Which T-shirt Should We Carry?

  • What does it unlock? (15%, 2,132 Votes)
  • The Waystone Inn (15%, 2,125 Votes)
  • You Have Died of Chandrian (13%, 1,895 Votes)
  • I know you have a stone in your heart (11%, 1,537 Votes)
  • Edema Ruh (10%, 1,428 Votes)
  • Cthaeh (7%, 1,035 Votes)
  • Chandrian (7%, 1,024 Votes)
  • Ivare Enim Euge (7%, 948 Votes)
  • Property of Arcanum Sympathy Department (6%, 820 Votes)
  • Maple, Maypole, Catch and Carry (4%, 591 Votes)
  • Trouper in the streets, Fae in the sheets (4%, 551 Votes)
  • Key, Coin and Candle (2%, 334 Votes)

Total Voters: 8,719

Loading ... Loading ...

[Edit: It’s totally fair to look at the current results before you cast your votes….] [Additional Edit: Given the response here, we’ll be making at least two of these shirts. So please do vote for the shirts you would like to buy. But again: Please only vote once.]

*     *     *

Lastly, we have a piece of extra cool news.

Jim Butcher, fabulous author and proper geek, has agreed to let the Worldbuilders team develop a Dresden Files shirt for the June 1st fundraiser, too.

We’ll be posting up the details in a blog later today. But just let me say if you’re sad you missed your chance to participate in this design contest, you might still have a chance to come and play.

More soon, folks,

pat

Edit: Here’s the link to the blog with the news about the Dresden Files shirt…

Posted in contests, fan coolness | By Pat154 Responses

Whyfore Art Thou? – An Interview With Nate Taylor

Whyfore Art Thou? An Interview with Nate Taylor.

Pat: So what’s the best part of working with international bestselling author, philanthropist, and bon vivant Patrick Rothfuss?

Nate: Second-hand fame. I get recognized so long as I’m with you, but no one hassles me at renn faires.

Pat: What’s the worst part of working with the world-class hot mess, megalomaniac, sentient dumpster-fire known as Patrick Rothfuss?

Nate: It is pretty annoying when the other super-villains make a power play against you. I get caught in the crossfire, and ninja attacks get old real fast.

Pat: Tell me about it. They keep getting sucked into the engines of my private jet.

Okay, question time. Can you describe what your process is, as an artist?

Nate: Absolutely! It’s like going fishing. You craft a perfect lure, cast the line, and wait for the nibble. You struggle with the catch and reel it in only to find out you caught the wrong fish. Throw it back and try again. Sometimes it’s almost the right fish, and sometimes it’s an old boot. Sometimes the boot kicks you in the armpit and jumps back in the water. Eventually you reel in a glowing Omega Fish that makes you invulnerable for an hour and it was all worth it.

Pat: Is… Is the Omega Fish a finished illustration?

Nate: It is the final form of the Illustration Supreme, a glorious reckoning of science and artistry. So, yeah I guess it could be called finished.

Pat: Can you tell us a story about what it’s like to work with Rothfuss?

Nate: I did a full illustration a couple of years back to prepare for this book. It was of Bast “sneaking” up on the shepherdess. I got friends to pose for reference photos and rendered the illustration in this polished black and white style. It was pretty sleek. But when we started to really work on things together, you said, “This is first-date Nate. This is very careful and reserved. I think we want third-date Nate. Get comfortable and show off what you really want to do.” It was ultimately inspiring, but for two full days I laid on my back and wondered what the hell I really wanted to do.

Pat: Oh god. Did I really say that?

Nate: Pretty much. You even told me to go overboard a little, though not in so many words.

Pat: It was an amazing illo though. Mind if I show it off so folks can see?

Nate: Sure.

Pat: As y’all can see, this one’s from *way* back, before the Billion Revisions… (brief spoiler hidden)

Show

I wrote the first version of the story in just under a month, which is lightning fast for me. It turned out well, all things considered, but I didn’t get nearly as much time to fine-tune as I normally do. Plus that was nearly ten years ago, which is why there was so much for me to improve in this version.

Nate: Now extensive was the revision?

Pat: In terms of the text, I probably re-wrote about half of the original 20,000 word story. Then I reorganized a bunch of things. Added scenes, split some action up. Expanded on the main plot and the main relationship. Added the Embrils. By the end, the whole thing was about 15,000 words longer.

Nate: How long did it all take?

Pat: Between 4-8 months of pretty solid work, depending on how you count it.

Nate: So… it took 8 times longer to revise than it took to write the original?

Pat: Like I said, it depends on how you count it. That includes things like copyedits and page proofs that weren’t part of my one-month draft. It also includes all the art we developed.

Speaking of, how many versions of the shepherd do you think we did, trying to get it right?

Nate: (checks the archives) Five, plus two that were more subtle border illustrations.

Pat: Oof. And that’s not counting the different drafts and tweaks. Then, after everything, we skip it to focus on other images…

Nate: This one was my favorite concept, I think.

Pat: Seriously though. Why do you keep doing this to yourself?

Nate: Seriously then, and this is something I’ve told other artists and writers who have asked me similar questions. “Pat helps me do my best work.” It’s easy for me to fall victim to my own need for speed and call a piece finished just because the shading looks nice. You are good at pushing the details and the thought behind each choice in the image until it’s the best possible version of itself.

Pat: Is there an illustration we abandoned you really wish we could have made work?

Nate: So many. We cut at least 18 illustrations for one reason or another. I think the one I miss the most was a small portrait of Crazy Martin. I love that little portrait of the hulking madman.

Pat: I love doing character design with you. But yeah, I worried it would take too long. Plus, Martin doesn’t actually show up in the book. I know you did 3-4 versions of him though. Wanna show one off?

Nate: Sure.

Pat: Looking at this again, I don’t know what worries me more. The fact that it looks a lot like me… or the fact that it looks a lot like me but younger and probably more attractive.

Which illustration do you think changed the most while we were revising things.?

Nate: We spent a lot of time on Kostrel dancing. We tried Bast facing toward us, Bast facing away, Kostrel facing toward and away, Bast facing away but head turned toward us. Even after we figured all that out, we did so many versions of Kostrel’s angry face.

 

Nate: There were so many versions of the different embrils too, and the Lightning Tree itself… You know what? I think the axe in the stump was the only one I nailed on my first pass.

Pat: Actually, I made us go back to that because I was worried the laces on the neck of his shirt hanging off it might interfere with visual continuity.

Nate: True, one change. That still puts it way ahead of the curve.

Pat: It also provides further proof that I am, in fact, a monster.

Nate: My turn for questions. Why do you keep doing this to me?

I mean, what’s your favorite part of working with Nate Taylor?

Pat: I could go on and on. I’ll keep it to three things though.

  1. You have never once choked me even though I’m always asking for another, another, another ANOTHER revision. You’ve never even gotten notably salty.
  2. When I explain what I imagine for an illustration, or what I’m hoping to change or tweak in the next draft, you for-real understand what I mean. Almost every time. That’s so rare.
  3. When you add some twist or detail, it’s not just something that fits. Not just something I love. It’s usually something I wish I would have thought of first. I feel guilty knowing people tend to assume the clever idea in one of the pictures is mine, when the truth is, it’s actually the pure child of your beautiful brain.

Nate: I feel my head swelling, so help me keep an even keel. What’s the worst part of working with Nate? And you can’t say he’s too perfect.

Pat: I worry that you’ll get tired of my bullshit and find easier work somewhere else. Or that someone else will realize how amazing you are and steal you away…

Nate: I’ve seen what happens to artists when they only work for people who think they poop gold-pressed latinum. I need a challenge. Speaking of, when are you going to tell readers that Bast is Kvothe’s real dad?

Pat: Nate… Don’t tease the poor people.

Nate: Sorry. When do you reveal Bast is Kvothe’s step-dad?

Pat: Book four. Right after the chapter where Elodin punches the moon.

Nate: What was your favorite illustration from this book?

Pat: Oh man. It really changes. The one with the kitten cracks me up. Same with little Pem. You *nailed* the one with Rike and Bast making their deal, too. Your idea for making the dividing lines look like shattered ice was brilliant. I can’t believe you pulled that off.

Nate: I became a student of ice for a week. What’s a book you’d love to have Nate illustrate?

Pat: This feels like a cop-out answer, but I’m really excited to put a bow on our graphic novel of The Boy That Loved The Moon. Does that count?

Nate: Of course! I’m looking forward to showing that to the world. How about a book not written by you though?

Pat: Something Wicked This Way Comes. You’re so good with Characters, I’d love to see your take on the boys in that story. To say nothing of Cooger and Dark’s Pandemonium Shadow Show.

Nate: You got to show off the area around Newarre for the first time. Was it modeled after a real place?

Pat: It’s not based on a place. But it does have a bit of a Midwestern small town feel though. Mostly because that’s where I’ve always lived.

The old men at the bar always remind me of the Norwegian bachelor farmers from Lake Wobegon though. I remember we were going to take a stab at illustrating those, but we nixed that fairly soon because that one illustration would require doing 3-5 sets of character design for what are, at best, tertiary characters.

Pat: I think that’s all the space we have. Thanks again for chatting, Nate. And thanks for all the hard work you put into this. I’m really excited for people to finally get to see what you’ve done now that they can pick up the book…

Nate: I’m beyond thrilled for people to finally see what we’ve made. Let’s talk more tonight!

Pat: I’m really looking forward to it. You wanna show off some of the new illustrations on the stream tonight?

Nate: New illustrations and old ones too! Though, I should hold some back for later. Don’t want to art dump *too* much.

Pat: That’s fair. And since it’s the first day still, we’ll be keeping the stream spoiler-free. You good with doing some Q&A too?

Nate: I’ve never seen a Q that could stand up to my sculpted A. Sorry, I meant thoughtful A.

Pat: You heard it here folks. Tonight Nate Taylor will tell you all his secrets and teach you how to become a successful illustrator, guaranteed.

Nate: I just found this old wardrobe in an empty room and walked through it —

Pat: No backsies! Talk to you soon!

*     *     *

Nate Taylor has illustrated the books “The Slow Regard of Silent Things,” “The Princess & Mr. Whiffle,” “Sometimes the Magic Works” by Terry Brooks, and the graphic novels “The Briar-Sword Monk” by Shawn Speakman and the upcoming Temerant tale “The Boy Who Loved the Moon.” He has also done art for the games “Button Men,” “Tak,” and “Lords of Vegas: Americana.”

He now lives with his family in the Pacific Northwest where he freelances as a human illustrator, cartoonist, and portraitist.

Folks can find him on Instagram @natentaylor and view his portfolio site natentaylor.com

Posted in Interviews, Nathan Taylor, Nathan Taylor Art | By Pat34 Responses

New Novella – An announcement in Three Parts

Hey there everybody,

Later this year, I’m publishing a new novella.

In a lot of ways, it’s going to be similar to The Slow Regard of Silent Things. It’s set in Temerant. It’s going to be illustrated by the fabulous Nate Taylor, and it centers on one of the secondary characters from the Kingkiller Chroniclers: Bast.

[You’re never secondary in our hearts, Bast.]

 

The Novella is called The Narrow Road Between Desires.

I’ve always said when a new project was happening, you’d hear it here first. So here it is, first.

Those of you who have been reading my blog for a while know how I typically communicate. I tend to go on tangents, digress, maunder, and only then do I get to the point and share the news.

So… Surprise. That’s the news. Right up at the top. Hope that me changing it up a bit isn’t too disconcerting.

If you want more details about the novella, odd context, and a few tangents, that’s down below the scene break. Because this is my blog, and I can put a scene break in it if I want.

* * *

Part 2: Cookies and Communication

(That’s right, not only a scene break. I’m giving it a subtitle, too.)

Ever since book two was delayed more than a decade ago, I’ve promised y’all that when a new book is going to be coming out, you’ll hear the news from me first.

The reason for this is a little complicated. But it boils down to this:

When you create something people like, they want to know when you’re going to make a similar thing so they can enjoy that too. If they like it a *lot* then they *REALLY* want to know when you’re doing it again.

If the thing you create is say… a batch of cookies for your kids, this isn’t a problem. They want more cookies, so you can let them know the cookie release schedule. If they forget, you can remind them. If the schedule changes, you explain why.

Even if your kids want more cookies than you can produce, and they complain, or whine, or nag at you, the whole thing is still manageable. (Though as anyone who has dealt with kids can attest to, dealing with over-insistent kids can be rough.) But it works because the number of kids is (statistically speaking) only about 2-3. This makes clear and consistent communication possible. Since you’re all on the same page, everyone gets to anticipate cookies together.

All of this goes out the window if, say, instead of making cookies, you make a book. And instead of a 2-3 kids, you end up with several million readers.

When I was first published. I thought communicating with folks online would be easy. I post an update, everyone reads it. Easy peasy. Right?

It only took a couple years to realize it doesn’t work that way. I can spend 10 hours writing a blog about how my Dad’s in hospice, explaining how the whole thing’s upheaved my life, been hard on my boys, and utterly destroyed any semblance of normalcy in my world…. Then later that day still get half a dozen people pinging me on different platforms asking me why it’s been years since my last book was out.

I can post updates on my blog, on twitter, on facebook, on Twitch, but that doesn’t mean people will read them. What’s more, all it takes is a rumor on a reddit thread to spread bad information and make people think there’s a new book coming out. If amazon’s ordering system auto-fills a publication date for Doors of Stone, people think it’s real, then get pissed when no book comes out on that not-real timeline.

It’s something that I still don’t know how to come to grips with. And the only solution I do have is the promise I made years back: That when there *is* a publication date for DOS, or I put out a different book, you’ll hear about it directly from me first. And no matter where else I make the announcement. (Like today on Twitch, for example.) I’ll also post about it here on the blog.

It’s not a perfect solution, but this way, if people hear a rumor, they can at least come over here and check out whether or not it’s real.

When I first promised that, I thought it would be easy. But at this point, I think we all know that I can be terribly naive….

* * *

Part 3: Visions and Revisions

So. For those of you who haven’t already guessed, while it’s easy for me to say “You’ll always hear about new books and their publication dates from me first.” It’s *way* more complicated than that. Truth is, things like this, can only work if your publisher has your back….

While I write the books myself, publishing them is a team effort. And as many of you already know, my publisher is DAW, and my editor is Betsy Wollheim. Without them, I wouldn’t be where I am today.

When I told Betsy I wanted to be first to break news like this to y’all, she agreed. And since then both Betsy and the other lovely folks on the publishing team have gone along with it, despite the fact that it makes things harder for them.

They have to do extra work in order to keep things secret, and it ties their hands a little. Believe it or not, promoting and marketing a book is way harder when nobody knows a book is in the works. Despite all this, we’ve all been keeping news about the novella secret, and the lovely folks at DAW have done that extra work so that I can make the announcement here first.

There are some downsides, though. If I’m going to be the first to break the news, I have to do so fairly early in the publication process so that marketing and PR people can do important things like… talk to bookstores and see if any of them would be interested in, y’know, putting it on the shelves so people can buy it.

The bad news is that since this is early in the process, it means the book is still in development. I’m still tweaking the text. Nate and I are still finishing the art. We don’t have the cover finalized yet:

 

[I know it’s hard to believe, but this is not, in fact, the final cover.]

The good news is that as new things *do* get finished, I get to show them off to you. That will give me stuff to share here on the blog for the next couple months. But I do still have some stuff to share:

  • The publication date will be Nov 14th 2023.
  • There will be opportunities to get signed copies. (More on this later, as we solidify promotional plans.)
  • The book will be longer than The Slow Regard of Silent Things.
  • It will have more illustrations than Slow Regard, too. (More than 30.)

The last of these is really exciting for me, as it’s been a lot of fun working on this with Nate:

(Click to Embiggen.)

We ended up with least 5 different graphics full of potential Bast faces that we developed while working on the illustrations….

For those of you who are into more of the professional ad-copy sort of stuff. Here’s one of the *many* different versions of the promo copy that we’ve tossed around. I’m notoriously bad at writing this sort of thing, so my main contribution is to go into their draft, re-write pieces of it, get increasingly frustrated, then eventually send it back to them saying, “Use any of this that you want to and throw away the rest!”

It’s not a *great* process, but it’s what I have.

 

#1 NYT bestselling phenomenon Patrick Rothfuss returns to the wildly popular Kingkiller Chronicle Universe with a stunning reimagining of “The Lightning Tree.” Expanded to twice its previous length, and lavishly illustrated by Nathan Taylor, this touching stand-alone story is sure to please new readers and veteran Rothfuss fans alike.

No one taller than the stone. 

Come to blacktree, come alone. 

Tell no adult what’s been said, 

lest the lightning strike you dead.

When you come to the lightning tree to trade with Bast, your mortal money isn’t worth much. What holds true value are older things: secrets and favors. Buttons and flowers. Lies, tricks, riddles, stones, and whatever else your heart truly desires.

Follow the Kingkiller Chronicle’s most charming fae as he schemes and bargains his way through the small town of Newarre. While at first it seems that Bast must be master of this tiny domain, but while he cares nothing for the laws of man, there are older, deeper laws that bind him. And for all his cleverness, Bast finds himself trapped in ways he has never experienced before, and make hard choices and help an enemy.

Playful, sweet, and sly as Bast himself, The Narrow Road Between Desires is Bast’s story. In it he traces the old ways of making and breaking, following his heart even when doing so goes against his better judgement. For after all, what good is wisdom if it keeps you from finding your way to danger and delight?

 

So… yeah. There you go. Announcement made.

Final notes: Because I have an addiction to bulleted lists:

  • If you want to know more details as they become available, finished cover, how to get signed books, sneak peeks at art, etc.) here on the blog is the best place to keep checking back. But we’re also spinning up a mailing list over here at RothCo (TM) so if you want to get updates sent to you about potential events and signings and other promo stuff, you can sign up here.
  • Want to pre-order a copy but don’t know where your closest indi bookstore is? You can find one here. (Indibound)
  • Are you in the UK? Here’s a link to Waterstones.
  • Do you run an indi bookstore and want to be part of some of the cool promotions our PR and Marketing people are planning? You can ping DAW over here.

That’s all for now.

Later, space cowboys….

 

Posted in book covers, cool news, Nathan Taylor Art | By PatComments closed

Concerning Minecraft, Faerie Bargains, and an Early Peek into The Doors of Stone.

Okay. There’s a story I’ve been wanting to share here for a couple days, but with all the chaos of the fundraiser, I haven’t been able to manage it.

Sorry it’s taken so long, as it’s related to Book Three, and I know that’s something everyone here is interested in to some degree or other.

So here we go:

Once years and miles away, there was a man who loved books, and games , and stories. He did not consider himself wise, but was still wise enough to know he was happiest when he was being a bit of a fool. He was an odd sort, beset by melancholy, and often felt as if he didn’t fit into the world. He was uncommonly lucky, and uncomfortably honest, and he always kept his word.

All of this taken together led some folk to wonder if his mother had been visited by the sort of odd folk who always seem to be showing up in the dark hours just as children are being born. The sort of people that leave no footprints, and speak oddly, so it’s hard to tell if they’re good oracles, bad poets, or merely self-important busybodies who lack proper jobs and have too much time on their hands.

Other people suspected it had nothing to do with events surrounding his birth. Instead they thought perhaps he had a demon riding in his shadow, or a single drop of faerie blood, or that one of his long-forgotten ancestors had lay down among the Gorse…

His name was Patrick Rothfuss. Those who knew him, knew he enjoyed a good wager. But those who knew him better knew the truth, and that was that he *loved* a wager, especially if it was reckless and unwise….

*     *     *

About a week ago, we fired up our yearly Worldbuilders fundraiser.

It’s going pretty well so far, by the way. As I write this, we’re just on the cusp on unlocking a new chunk of Matching Money….

As you can see from this year’s swank thermometer, it’s not just direct donations that will help us hit that goal. We’re also factoring in bids on our vast array of auction items and all the holiday shopping y’all are doing over in the Worldbuilders Market.

And as many of you know, I’ve been doing a lot of streaming over the last week. Talking about the charity. Playing games and doing various promotional events.

None of that is particularly new, of course. I’ve streamed a lot to promote the charity over the last 5 years.

What *is* different is that this year, I decided to kick off the fundraiser with a Marathon Minecraft Stream (TM) where I vowed to keep playing until I beat the Ender Dragon or my actual human real-world body failed me.

(Fig 1. promotional graphic.)

It was just some goofy fun. I enjoy Minecraft, but I’m not great at it. I’ve never beaten the Ender Dragon, or even made it to the end. I’ve never even found to the Stronghold or made an eye of Ender, now that I’m thinking of it.

And I knew it beating the game would take longer than normal because I’d be pausing to give away prizes and talk about charity. And I hadn’t played Minecraft much in the last six months, so I was pretty rusty….

Even so, I was pretty sure I could do it. I mean, I’ve seen people beat the whole game on youtube in under twenty minutes.

I know I’m no speedrunner, it might take me 8-9 hours. But that’s nothing. I’ve streamed 14 hours straight in previous fundraisers. Plus, I knew that me struggling and sometimes failing would be just as fun for people to watch as me succeeding, if not more so….

Fast forward. Charity is going well. Money coming in. People watching the stream. My Minecraft run was…  unimpressive. I was playing the long game, and making methodical progress. Hadn’t died. But I had no diamonds. No enchanted gear. No real lucky breaks. My base was a haphazard hole in the ground. The opposite of a hobbit hole. My farms were like something Dante would have written about if he wanted to scare cows into being better Christians.

Fast forward. More money. More stream. My boys came in to cheer me on. They brought me water and cuteness and comic relief. Perfect pit crew.

Fast Forward: I read the boys their bedtime story live on the stream (a chapter from Something Wicked This Way Comes). Then I went to tuck them into bed and came back to do charity and search for diamonds. I was fully prepared to play straight through the night until I had to drive them to school in the morning, then come back and keep soldiering on until I finally won or collapsed.

Then came the first wager. In a fit of hubris, I bet the chat that I could beat the Ender Dragon before they raised $100,000 on my team page. I dared them. I taunted and cajoled….

…I told them if they won, I’d read them the prologue of Book Three.

And thus the deal was made.

(Would you buy a used car from this man?)

But life is what happens while you were making other plans. My boys had been vaccinated that day, and over the next 4-5 hours, when I went in to check on them, they were increasingly sweaty and restless. So after 12 hours I bowed out of the stream with the blessing of the chat so I could go be a good dad. Because when you wake up sweaty and sick in the middle of the night, it’s nice to have your dad right there ready to take care of you…

And then, packing lunches, and school, and organizing and promoting the fundraiser, and scheduling events and being a dad…

… and I honestly I forgot about the wager.

But forgetting doesn’t make a wager go away. And, to make a long story short, after picking up my playthrough on my stream two days later, I lost.

So I brought to bear the fullness of my power. I summoned up the fullness of my will and wit, my terrible persuasion. All this and more I focused on the folk who were tuned in to the stream. And thus I spoke:

Yes they’d won wager. I would read them the prologue. Absolutely. They had it. Fairly fought and fairly won.

But a prologue. What is that, really? Just a taste. A tease. A paltry page. It’s barely a bite. A meager morsel for those whose hearts are hungry for a story.

Wouldn’t they like a chance to win… more? To wager what they’d won in hope of greater gain? Wouldn’t they like the chance for More? More secrets? More story?

Thus I offered them a second wager.

Their stakes: the prologue they had fairly won.

My stakes: Three things. Three secrets from Temerant:

  • I’ll read the prologue of The Doors of Stone live on stream.
  • I’ll provide a full, self-contained, spoiler-free chapter of Doors of Stone.
  • I’ll share some early, finished pages of my the comic I’ve been working on for years with Nate: the illustrated version of the Boy That Loved the Moon.

This is what I offered the chat of the livestream. A chance not just to win, but to win so much more….

But only if they raised more money for charity. Only if they got the donations on my team page all the way from $100,000 to $333,0000.

BEFORE I beat the Ender Dragon.

And then we took a vote:

I’ll embiggen the relevant portion myself so you can see…

(As you can see, the folks who follow my stream enjoy a wager too)

And so the deal was struck.

And now, even if you weren’t there, you know the story.

And t’know what? As a gesture of good faith, I’ll give you the first page of the comic right here and now, out of the goodness of my heart…

(Never let it be said I do not bargain in good faith.)

So. If my team page hits $333,333 before I beat the Ender Dragon. You win three things.

If I beat the Ender Dragon first, you lose.

That’s the Wager.

I’ve taken a break off from my playthough to manage the fundraiser and run other events. Also, I promised I wouldn’t continue my run until I’d made the announcement here on my blog to let y’all know the whole story. To let you know what was happening. What the stakes were. And as you all know, I keep my promises.

But I’ve done it now. Shared the news. Told told story.

As soon as I post this, I’m jumping back onto my livestream, and will be heading for the Ender dragon with marked determination. Because I *do* love a wager. But I also always play to win.

So. The clock is ticking.

Here’s the link to my Team Page.

Come at me.

pat

Posted in Beautiful Games, Book Three, calling on the legions, cool news, graphic novels, hubris, My brilliant ideas, my dumbness, My Iconoclastic Tendencies, Nathan Taylor, side projects, Stories about stories., upcoming publications, video games, Warning: Mild Literary Faffery, Worldbuilders 2021 | By Pat39 Responses

Crapping Presents: In Which Oot is Cute

Heya everybody,

It’s been a while since I told a story about my kids here on the blog. And over the last couple days, my kids have been *particularly* fucking cute. So I figured this was as good a time as any to break my dry spell…

My little boys are, despite my best efforts, getting older. Oot is ten, and just a little while back, Cutie (also known as Cutie Snoo) turned an almost incomprehensible six years old.

(Here they are at Gamehole Con, dressed up as squids.)

Now some of you might think that the costumes they’re wearing look suspiciously like those costumes people buy for their dogs at Target. And some of you would be right. But my kids don’t know that. And I don’t plan on telling them. And also they were super cheap. Also shut up. Also, I’m an awesome dad.

Also also, just because it’s been a while since I’ve talked about the boys here on the blog, I should make it clear that Oot and Cutie Snoo aren’t their real names. I keep their real names private because I talk about them and share pictures of them on the internet. Using public names gives them a bit of privacy and safety. If they really want to be internet famous, they can make that decision for themselves when they grow up. I don’t want to make it for them.

Anyway, as I was saying, I’ve been wanting to tell a cute kid story for a while now, and for a similar amount of while, I thought that that story was going to involve the time that I heard them playing in their room together.

“What are you guys doing?” I asked.

“We were playing M&M!” Cutie chirrups.

“What’s that?” says me, the very good dad who would never dress his kids in dog costumes unless, of course, they were super cheap and his kids looked amazingly adorable in them.

“It’s kinda like D&D,” says Oot. “Except without the dice.”

Which is to say that what they were *really* doing was telling stories together.

I hope I don’t need to stress to you how ebullient that makes me feel. I’ve been telling them stories for years now. Little adventure tales where they are characters and they solve problems or make choices that shape the narrative. It’s like role playing without the roll, if you catch my meaning.

And now, apparently, they’re doing it with each other….

I’ll be honest with y’all. I wish I had that story on tape. Partly so *I* would get to listen to it all, but also so I could share it with you. All I really caught from listening in the hallway was that someone had stolen someone else’s socks. Further inquiry informed me that Cutie was originally going to be a Frost Gecko who would eventually transform into an Ice Dragon. But then he became a Flame Raven. But now he was a human because he needed to have a backpack because… honestly. I don’t remember why. Probably just Because Backpacks, I’m guessing.

(Also, I think he had a shock toad as a pet? And it ate battery flies? I don’t have any more context than that for you, sorry.)

But that story, sadly, will have to wait for another time. Maybe I can get lucky and get them to continue it on tape at some point.

For now, as I was saying, my boys = cute and awesome. Also, my littler, Codename Cutie, just recently had a birthday.

So. Cue the music. Cute story time.

*     *     *

The other day, I had a remarkably large amount of fun going shopping for Cutie’s birthday presents with Oot. This didn’t used to be the case, as little kids, by and large, are more interested in getting presents than giving them. And taking a kid to a toy store and telling them over and over, “Yes, I know YOU like that Frozen 2 Drum Set (TM) and the Farting Kermit the Frog plushy with RealStinq technology, but we’re shopping for your brother, remember…?”

But this year, shopping was such a delight. Oot had ideas of his own. Things *he* wanted to shop for. Even picked out his own card, which is one of the best I’ve ever seen:

But wait, it gets better.

One of the things I struggle with a lot as a parent is *not* doing things for my boys. Especially when we’re in a hurry. Especially when I can see my boys are struggling.

This may not make sense to a lot of y’all, but I think one of my main jobs as a dad is to let my children struggle. They need to try things, fail, be frustrated, fail again, get irritated, try again, then eventually get something done and be generally disappointed in the fact that it hasn’t turned out as well as they’d hoped.

But it’s HARD. I’m a fixer. I’m a helper. I want to make their lives easy. I want to offer assistance, give advice, and help them *avoid* disappointment.

Still, I strive to leave them be and force them to do things themselves even when they’re bad at it. Because doing things yourself is the only way you get better.

I’ve done this for years with Oot, one of my earliest memories of this was him around 2 years old. We’re in the kitchen, and I’m watching him try to cut a potato with a butter knife for AGES while my fingers twitch with the almost overwhelming desire to step forward and say, “Here, let me help….”

Fast forward to now. He’s 10. He’s picked out his own presents. He knew exactly the wrapping paper he wanted. Picked out the bow he wanted, too.

We were a little late for the party. Time was tight. He didn’t want to be late. I asked him if he wanted me to help him cut the wrapping paper… and he said no, thanks anyway, he’d rather wrap it himself…

Then he wrapped this:

I am going to be completely honest here. This is more fastidiously wrapped than anything I’ve done in my whole life. This will probably shock none of you, but when I wrap things… pretty isn’t the word that leaps to mind.

Here, for example, is a prize package that I wrapped for the Worldbuilders lottery years and years ago…

(Click to embiggen.)

Needless to say, they don’t let me help with that anymore.

But here’s my boy, age 10, doing this:

Then this:

Whatever gene governs this ability must be recessive, because it certainly didn’t manifest in me.

Now don’t get me wrong, I love how beautiful my boy’s presents turned out. I love that he cared about making something beautiful for his brother. And I love seeing him be better at something with me.

But that wasn’t the really excellent part.

This was:

Then:

And finally:

The final result: a present that looks like it was wrapped by an angry badger. It looks like Oot  either didn’t care at all, or that he really couldn’t use tape to save his life. We spent so much time strategizing about how to make it look crappy, laughing and laughing. It was 15 minutes of pure joy. Joy the likes of which I rarely experience these days. Quite literally the most raw and perfect happiness I’ve had in a week.

As we were getting ready to take him to the party, I looked at the package and started to laugh.

“It’s such crappy wrapping!” I said.

“Crapping,” Oot corrected me, making a portmanteau of the words. (I should teach him that term, now that I think of it.)

“You did a good job crapping that present,” I said.

“We crapped it together,” he said, grinning like a maniac.

And we continued like that, back and forth, all the way to the party.

*     *     *

It’s been too long since I shared something like this with y’all. It feels nice.

As an interesting side-note for those of you who are interested in my writing process, I wrote this blog live on my Twitch Stream as part of the daily livestreaming that I do to promote our yearly fundraiser.

If you’re interested in seeing things like that, you could wander over and give my Twitch page a follow.

Alternately, you can visit Oot’s Team page for the fundraiser over here. He’s really excited about raising money for Worldbuilders.

In other news, the Worldbuilders Auctions are in their final day. If you haven’t wandered over there to take a look at what’s being offered, you’re really missing out. There’s some truly unique items there, and all the proceeds go to charity.

And lastly but not leastly, tomorrow (Sunday the 15th) I’m doing a special livestream where I talk about the upcoming liveplay podcast I’m doing set in my world with the One Shot Podcast Network.

(That will be over on my twitch stream too)

That’s all for now, but stay tuned. The fundraiser is over in just a couple days, and we’re going to have cool things happening every day until the end…

See you later space cowboys…

pat

Posted in Arts and Crafts, Beautiful Games, Cutie Snoo, Oot, small adventures | By Pat31 Responses
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