Category Archives: gaming

Bad Analogies, Kielbasa, and all-star D&D returns…

Hey there everybody,

It feels like it’s been a hundred years since the fundraiser, and it also feels just like yesterday. I don’t know if 2020 has permanently damaged my ability to perceive time in an accurate way, or if this is just my regular post-December recovery and fugue state.

Things are going good around here. Though as I type that, I pause and think, “Hold on, that can’t be right. Everything’s awful forever now. Right? Hold on. Let me check my notes….”

Then I riffle through some papers in my head and think, Yeah, it’s still pandemic o’clock. Politics… still there. Isolation and quarantine, check. What’s wrong with me that I feel like I can say things are good?

But… that’s not *all* that’s going on, right? Vaccines are happening, too. That’s nice. We haven’t had a natural disaster in maybe three months or so? I found a new Korean restaurant in town with really nice dumplings….

Oh. Also we have a new president now, which is pretty fucking great. And democracy is still… kinda here? Mostly? Like a car we weren’t sure was going to get us all the way home through the Furiosa-style dystopian wasteland, but it did. Sure we were driving the last bit on the rims, and the windshield is gone, and it’s chugging and smoking and it looks like we tried to have a poorly-negotiated threeway with an anklyosaur and Zuul. But it got us all the way into the garage, and now we can take a deep, shaky breath and spend a *lot* of time repairing it.

Okay. Maybe that’s not my best analogy ever. Let me try again.

You know the incessant low, thrumming dread you feel when you’re really nauseous for a long time, followed by the sour, hunched misery of puking your guts out? It’s a pretty universal human experience, and we can all agree for the most part that it sucks.

But do you also remember how *good* you feel when you *stop* throwing up?

I think that’s what I’m feeling right now. Like all of 2020 was me just puking and puking forever. And now that I’m not anymore, it’s just nice.

I mean, is this the world I’d wish for if I had a pet Genie? No. You can tell because Firefly is still canceled and pizza has calories.

But you know what? There are still good things in the world. Plus my books are here. Right now, I’m pretty happy with half a loaf.

*      *      *

So far, this year has been fairly low-key over here at Rothco. I’ve been catching up on my sleep and getting my house in order. (Both literally and figuratively. My underwear drawer is *orderly* folks.) I’ve been livestreaming over on twitch fairly regularly. I’m mostly continuing my second play-through of Numenera, but I also dipped in to do some Among Us with Felicia and her crew last week. A game where I was categorically bad at everything and was forced to resort to use my Bene Gesserit powers.

Here’s a moment from that stream that I’m particularly proud/ashamed of.

It’s the first highlight I’ve ever made of a stream, but I’m not smart enough to embed it here, apparently.

On the home front, I’ve mostly been focusing on spending time with the boys. We’re currently reading The Princess Bride (which starts really slow, but picks up nicely after the introduction.) I help the boys stay on top of their at-home school stuff and deal with not being able to see their friends in person.

(Yeah. I’m 100% that dad.)

We’ve also been wrapping up the Fundraiser. While most of the flashiness of that happens in December, there’s a lot of organizing that happens beforehand, and a lot of tying up of loose ends afterwards. But despite the mad state of the world, I think we’re more on top of those things than we’ve been in years. It’s a good feeling.

Those of you who were tuned in for the fundraiser this year probably caught some of the games we played online to help spread the word about our shindig. I *hope* most of you caught at least a few of them, because this year’s games turned out amazingly.

Especially this one:

Let me tell you, folks. I’ve played some D&D in my day. I hang with some cool cats. I even occasionally pull up on with the new whip,  though I’ll admit that’s exceedingly rare.

What I’m trying to say is that I’ve had the luxury of playing with a lot of really amazing folks over the years. So hear me when I say that this game was as much fun as I’ve had in YEARS. My first time *ever* playing a bard.

That would be impressive enough, but what makes it truly crazy is that this if the first time I’ve ever played with half of the other folks at the table. Brennan, Saige, and Aabria were complete strangers at the start of the video. And I didn’t even know B Dave four months ago…

Despite that, it was so much fun that at the end of it, everyone said they really wanted to come together and play again…. if we hit a follow-up charity stretch goal. It was terribly sweet, as they’re all busy people.

But we hit that goal. And now we’re getting the band back together. This weekend.

That’s right. We’ll be getting together to continue this adventure on Saturday, January 30th, from 2-5 pm, CST.

After we played the first time, I said I’d post up a blog with everyone’s info, so you could find them all on in their various fastnesses and demesnes out there on the webs.  I view this as a service to the community, as they deserve more attention than they get, and your dreary, turgid quarantine-laden existences will be vastly improved by getting more of them directly into your eye-holes.

(For those of you who have been waiting for this, sorry it’s taken so long.)

Our cool cast (and where to find them!):

B. Dave Walters is a Storyteller & proud Scoundrel American. He is best known as the writer and co-creator of Electropunk, Dungeons & Dragons: A Darkened Wish for IDW comics, and creator and DM of the Darkened Wish streaming show for Wizards of the Coast. He plays Baron Victor Temple on Vampire the Masquerade: LA by Night on World of Darkness Twitch and Freely on Silver & Steel on D&D Beyond on Twitch.

Taliesin Jaffe is an American actor, voice actor, ADR director and screenwriter. He is a regular cast member of the Dungeons & Dragons actual play series Critical Role, playing Percival de Rolo (“Percy”), Mollymauk Tealeaf (“Molly”), and Caduceus Clay.

Aabria is an American GM and RPG player that has contributed to a multitude of projects, including Failed Save on PixelCircus, Creature Collectors on Critical Bard, and hosting the Storybenders Podcast.

Performing Artist, Communication Specialist, Consultant, E-Sports Professional, Miss Oregon USA 2011, and overall Entertainer, Anna Prosser wears many hats, but for one purpose – to make a positive impact on the world around her! Anna can currently be seen on Echoes Of Eternity each Monday at 6pm PT and Extra Brains each Friday at 1pm PT on her Twitch channel. She can also be seen playing on Nights Of Eveningstar on the official D&D Twitch channel each Tuesday at 4pm PT.

Saige Ryan is an Actress, Host, Singer, and Dancer born and raised in California. She began dancing at the age of 3 and began her acting career at just 7 years old. You may recognize her from films such as I Heart Huckabees, Believers, Forget Me Not, and Maybe Someday, or her 40+ national commercials. The film Maybe Someday in which Saige plays the lead role of Abigail Donnelly was nominated for Best Picture at the 2016 Carmel film festival, and recently released on digital platforms. Saige can currently be seen contributing to the PixelCircus Twitch channel and streaming on her channel at Twitch.tv/NotSaige.

Brennan Lee Mulligan is an award-winning actor, writer, creator and producer. As a cast member of CollegeHumor, he wrote and starred in the sketch Tide CEO, which won a 2019 Webby Award and received over seven million views. He is executive producer, writer and Game Master of Dimension 20, a series produced for the CH streaming service Dropout, and also hosts Dropout’s fantasy gaming vodcast, The Adventuring Academy. Brennan is author and co-creator of the popular webcomic and graphic novel series, Strong Female Protagonist, which was selected as an Autostraddle Favorite, and was on io9’s list of Best New and Short Webcomics.

Little is known of this rare salt-type murder-hobo. This elusive narrativore does not take well to captivity, and while rarely seen in the wild, he occasionally strays near urban areas, where his barbaric yawps can be heard for a distance of up to two miles at night. Sleep cycle: Crepuscular. Mode of locomotion: sessile. Verbosity: Gregarious with occasional yeeting.

God it’s late. I don’t know what I’m even saying anymore. Bed for me.

Hope y’all are well. Hope to see some of you this Saturday for the game….

pat

Also posted in a billion links, a few words you're probably going to have to look up, Beautiful Games, cool things, geeking out, videos, Worldbuilders 2020 | By Pat58 Responses

Unplugged in The City of Brotherly Love

As I write this, the Worldbuilders Fundraiser has raised more than a quarter million dollars in its first three days. Specifically, we’re at $283,000 dollars. Which I have to say, is pretty awesome.

(If you don’t know what I’m talking about, wander over there and have a little look around. The upshot is if you donate to our fundraiser, you get to make the world a better place while having the chance to win a bunch of awesome prizes at the same time. More on that below…)

As I write this, I’m also out in Philadelphia so that I can do some charity rabble-rousing here at PAX Unplugged. And it have to tell you, It feels wild to me to be anywhere but glued to my desk, calling people, having meetings, orchestrating donations, doing livestreams to promote the charity, and refreshing the fundraiser home page like a rat pressing a feeder bar in a psych 101 textbook.

We always have wonderful partners that help us during the fundraiser, and you can visit some of them if you happen to be at Unplugged with me!

First and foremost, we have Brotherwise Games. We’ve worded together several times over the years. Perhaps you know about the Kingkiller Hero Pack they made for their game Boss Monster.

More recently, I got on board when they created Call to Adventure, a storytelling game I absolutely adore. And now that The Name of the Wind Expansion has been released I’m going to be playing it live on stage on Friday. And because they’re awesome people, they’ve started their own fundraiser page for the charity, which has some great stuff on it, including this Worldbuilders-exclusive card.

Another friend of the charity is the fabulous Wyrmwood, which makes the sexiest gaming tables I have ever seen. They’ve come through for us again, and every $10 bucks you donate to the fundraiser gets you a chance to win an amazing Black Walnut Prophecy gaming table.

If you haven’t seen one yet, and you’re here at PAX, you should stop by their booth and drool a little, just please don’t drool onto the table.

(this could be you)

Last but not least, have our awesome collaborations with the D&D community that we debuted at Unplugged last year, and we’re happy to be giving away more of those this year! In fact, donations made to these three teams will during Unplugged will go into special prize drawings that we’ll do on Monday for fabulous bonus prizes!  Of course, all of those donations also enter you into the overall lottery as well.

If you’re looking for me, here’s where I’ll be:

Friday, December 6th

  • 2:30 pm – 4:30 pm Acquisitions Inc Signing
  • 5:00 pm – 6:00 pm Patrick Rothfuss and Friends play Call To Adventure at the Main Theater

Saturday, December 7th

  • 11:00 am – 12:00 pm – Signing at Brotherwise, Booth 3037
  • 12:30 pm – 1:30 pm – Signing at Table Titans, Booth 3701
  • 3:00 pm – 4:00 pm – Signing at Brotherwise, Booth 3037
  • 8:30 pm – 11:30 pm – Acq Inc at the Main Theater

Sunday, December 8th

  • 11:00 am – 12:00 pm – Signing at Table Titans, Booth 3701

Hope to see a bunch of you there.

pat

Also posted in appearances, conventions, Uncategorized, Worldbuilders 2019 | By Pat27 Responses

Rick & Morty, D&D, and PAX West.

Heya folks,

As I write this, I’m in Seattle, on the cusp of attending PAX, one of the rare places on earth where who don’t know me look in my direction and think: “Hey, a wizard!” and not: “Oh shit, a murder-hobo!”

But before I list off my schedule for those of you who are interested, I thought I’d show these off…

The first of the Rick and Morty D&D crossover comics I’ve been tinkering with for months just came out. I’ve read them before, but oh, it’s nice to actually be able to go to the comic shop and hold them in my hand.

Here’s an alternate cover that shows Morty’s character sheet….

So… yeah. a thing I wrote is out in the world. It feels nice. I’m genuinely proud of some of the banter that I did in there. I don’t write straight-up humor very much these days, so it’s nice to know I can still pull it off when I need to.

Also? I’ve discovered that it’s disturbingly easy for me to write in Rick’s voice. I don’t know how I feel about that, or what it might mean about me, as Rick is, at best, a dangerous sociopath. But I’m not going to lie, it made working on some of the scenes *way* easier.

It’s been a real experience working with a team on a project. My co-writer Jim Zub and Troy Little have been very kind and patient with me and all the delays I cause. To say nothing of the editors, letterers, and the people who actually own and control the IP that I’m writing in. (Cartoon Network and Wizards of the Coast).

Simply said, I’ve learned at *lot* working on this project. And honestly? That’s one of the big reasons I took this gig when I’ve turned down so many other projects that would have been so fun. And of course I got to poke some fun at D&D and Rick and Morty too. Because you can’t *really* mock something properly unless you love it first….

But… yeah. It’s on the shelves now. That said, I’ve heard rumors that copies of the comics have been selling out in a lot of stores, so if you want to grab one, maybe reach out sooner rather than later?

(Here’s a cool link that can help you find a local comic shop, if you don’t know where that might be….)

Okay. And for those of you who are going to be at PAX, here are my panels, events, signings, etc.

  • Friday, August 31

1pm-2pm: An Afternoon with Pat Rothfuss, Main Theatre – Benaroya Hall

(I only just now realized that they’ve put be in the 5000 person, opera hall for my “Afternoon with Pat Rothfuss” so if some of you wanted to show up to that, it would be great.)

Edit: New Event!

4pm-5pm: Signing Comics at the Oni booth, 6th floor. Booth #6305

(There will be comics available there.)

6pm-1am: Top of the World Gaming Event – Columbia Tower

(It’s a charity gig. There are tickets available here: http://www.ftwevents.com/pax2018)

  • Saturday, September 1

2pm – 4pm: Signing at Uncle’s Games in room 214

(They’ll be selling Tak there, too.)

  • Sunday, September 2

6:30pm-9:30pm: Acquisitions Incorporated, Main Theatre – Benaroya Hall

  • Monday, September 3

1pm-3pm: Acquisitions Incorporated Autograph Session, Signing Area – Westin Hotel

(I’m not just signing Acc Inc stuff there. You can bring books (and comics) too.)

I’ll be seeing some of you soon…

pat

Also posted in appearances, comics, conventions, cool news, Nathan Taylor Art | By Pat55 Responses

A blog, if only barely.

Hey there everyone,

You know that thing that happens sometimes, when you slowly drift out of contact with a friend? Something changes in your life, or maybe a few things, and you slowly start to see them less often. Call them less often. Talk less often.

And before you know it, it’s been *ages* since you’ve talked. And it just feels weird reaching out for no reason? And it feels weird reaching out when you *do* have a reason too, because then you worry that it seems like you only give them a call when you need help moving a couch or digging up an old friend’s address.

I don’t know if that makes any sense to you. I kinda hope it doesn’t. It’s a lousy feeling. It sucks to drift away from friends.

For those of you who do know how it feels, or can imagine it…. well…. that’s how I’ve been feeling about the blog lately.

Except it’s not that simple. I still think of stories that it would be fun to tell…. but the thought of putting them up here? It wearies me. I feel so tired all the time lately. And it’s not just that I’m too busy, underslept, and behind on everything. It’s not just that the world is very heavy on me lately, and I’ve been having trouble finding joy. It’s not just that my dad passed away last year….

Did you know I’m the oldest person in my family now? I have no grandparents left. No parents. There are four of the Rothfuss name left in Wisconsin. One is my little sister, and the others are my boys. I love my sister, and the boys are a delight. But it is strange to be eldest. And it is strange to be so alone.

This is the other reason I don’t write much in the blog lately: A lot of my thoughts are not cheerful. I am not full of cute kid stories and musings on the nature of love. Lately I think about the fact that I need glasses to read. Which may seem like a small thing to you, especially if you’ve always worn glasses. But for me? I’ve read a book or two a day for my entire life. I’ve spent more time in my life reading than… probably any other activity. I’ve always been able to pick up a book and just… go. Just leave for somewhere else. I’ve lived so many other lives in so many other worlds.

And now I can’t do it any more unless I wear glasses. It’s like I’ve spent my whole life being able to travel to Narnia and now someone put a lock on the wardrobe door….

See? That’s some bummer shit right there. Who wants to read a blog about that? And I don’t know if it’s good for me to spend  hours of my life writing down my grim maunderings about the shape of the world and my own impending mortality. It would be like a shittier version of The Love Song of Alfred J Prufrock where I replaced all the literary allusions with me shouting the word “fuck” all the time.

Anyway, I was just poking my head up on here to say… well… I guess I’m saying that I’m sorry we’ve been drifting apart, you and I. (And by you, I mean my blog, and the people who used to enjoy reading it.)

I hope we can figure out how to have fun together again at some point. I’m going to try posting up some little blogs soon. Just small things so that maybe  can remember what it was like when we just goofed off on here. I could show off presents people have sent me. Or talk about the time I got to hug Telly.

Poor telly. What a terrible expression of existential dread. I’m so sorry.

Anyway. That’s all I have for now, folks.

Take care of each other.

pat

 

P.S. Also, for those of you who are into games, stories, and/or The Name of the Wind, there’s a cool storytelling game happening on kickstarter right now. The folks from Brotherwise games reached out to me a while back, and I liked the game enough to let them develop a 75 card expansion for it based off my books.

There are only 3 days left in the kickstarter. So if you’re the sort of person who loves kickstarter exclusives, you might want to hop on over there and check it out. 

Sorry that I haven’t mentioned it before now, but like I said. The blogs… they haven’t been coming so easy lately.

Maybe I’ll try to do a little blog where I show off some off some of the cards they’re prototyping for the game tomorrow. That might be an easy one to do… Help me get back into the swing of talking about fun things.

Anyway. Yeah. If you’re curious, here’s your link.

Later Edit: I just left a comment on my blog for the first time in a while. That new Gapcha is…. interesting. I think it’s going to be irritating in the long run though. I’ll see if I can find something a little less time consuming….

Also posted in a ganglion of irreconcilable antagonisms, emo bullshit, musings, the man behind the curtain | By Pat427 Responses

GenCon 2016: The Happening

Heya Folks,

I posted my schedule for GenCon a few weeks ago because a few of the events I’m doing require tickets (Typically free tickets) and I wanted to make sure my people got their hands on them before they sold out.

I was right in being concerned, because a few things *are* already sold out, but we’ve got a lot of other festivities going on, so I thought I’d share with you a list of things you can do here in Indianapolis, with or without me.

  • The rest of my Con events

Since a few things are already closed, I figured you’d like to see the list of things that either don’t require registration, or that still have tickets available.

Thursday, August 4

1pm-2pm: Writer’s Craft: Convince the Reader to Care, Capital 1

Friday, August 5

4pm-6pm: An Evening with Pat Rothfuss

This one will be fun. I’ll be reading a bunch of stuff, answering questions from the audience, and telling stories.

This event requires a free ticket, and they’re more than two thirds gone, so if you want to check it out be sure to get in on it soon here. (Even if the tickets sell out, you can show up at the door and trust that some of the folks who got tickets will ditch the event.)

Saturday, August 6

3:00pm-4:00pm: Character Craft: Representing Unconscious Motivation, Capital 1

4:00pm-5:00pm: Writer’s Life: Writers and Mental Health (You’re Not Alone), Capital 1

These panels are all going to be good, but this last one is a subject I’ve wanted to talk about for a while now.

  • Concert Against Humanity

If you missed the Concert Against Humanity last year, it was a ton of fun, and this year it’s going to be on Friday, August 5th at 8pm. It’s run by Max Temkin and his team at Cards Against Humanity, and every ticket comes with swag bags that contain limited edition packs of CAH cards, and other swag from sponsors. (The value of the swag is more than the cost of the ticket.)

They even had me shoot a little promo video for them…

I’ll be grabbing a little bit of stage time, while other more professional performers like Jonathan Coulton, Paul & Storm, Molly Lewis, and a bunch of other cool people do the real work.

Even better, Max tweeted out a discount code for folks to use to get $20 off the tickets.

It’s going to be an amazing time, and I’d also like for Jenn to keep her job, so if you’re at all interested, tickets are available here. I think they’re going to sell out, so you might want to do it sooner than later…

  • Limited edition Draccus

I’ve made it no secret that I love King of Tokyo. The folks over at Iello found out, and we teamed up to make a Draccus monster for the game.

DraccusAd

We launched these for the first time last year at Gencon, but we only had a limited number of them, and they sold out every day. This year, we brought more of our limited stock, so if you didn’t get a chance to grab one before, you can get them at our booth.

What booth is that? I hear you ask….

  • The Worldbuilders Booth (#267)

20160803_155213

Remember the booth I mentioned just a couple paragraphs ago? There’s a ton of stuff happening there throughout the convention. We have lots of geeky swag, the raffle, a deal for a free tote if you buy $100 or more of merch, plus signings with a bunch of cool musicians.

Here’s the full schedule of signings & meet-and-greets:

All of these people are great, so you should swing by whenever you can to check out some awesome merch and fantastic music doers.

  • A chance to play a game with me. 

KingofTokyo

In order to encourage people to swing by the Worldbuilders booth, we’re giving people a chance to come play a game of King of Tokyo with me on Sunday at 2pm. 

Here’s how it works: If you swing by the Worldbuilders Booth (#267) you can submit your name once for the drawing. If you buy something, you can get your name added to the drawing a second time. Plus, while you’re there, you can check out the cool things that we’re selling for charity. You can get your geek on while making the world a better place.

We’ll be drawing 3 names on Sunday morning, so if you’re at all interested be sure to swing by before the end of the day Saturday.

* * *

Hope you all have a great weekend. And if you’re at Gencon, I hope to see you there….

pat

Also posted in appearances, conventions, Geeks Doing Good | By Pat16 Responses

Acquisitions Inc: The Web Series

The problem with taking a break from the blog, is that the longer I stay way, the more I feel like I need to write something really good when I come back. I feel like I need to make some big announcement or tell some sort of touching story or something like that.

But here’s the problem: writing something good usually takes a lot of time and energy. And I usually taking a break from the blog because I’m too busy, or exhausted. Or both.

So I’m lowering the bar here. Just letting you know about something that might not be on your radar…

Months ago, I went out to Seattle and spent a couple days playing D&D with the Acquisitions Inc folks. It was a nice break from my life. I don’t get to game much any more.

Anyway, they filmed it, edited it up, and have been releasing episodes for a while now.

Like this one:

Honestly, even if you don’t watch the episode, you should at least watch the intro. Kris Straub is a damn demented genius.

The good news is, because I’m mentioning this pretty late in the game, there’s already a bunch of episodes out, so you don’t have to wait forever in between them.

Episode 3 has a pretty great preview:

I’m pretty proud of that.

And it wasn’t just on their website. It’s the YouTube preview. It’s everywhere.

Acquisitions inc preview2

(Yeah. Good luck sleeping tonight.)

Anyway, if you’re into D&D and are looking for something to binge, you can find all the episodes here. There were some pretty great moments.

Have fun…

pat

Also posted in Beautiful Games | By Pat16 Responses

Tak: The Final Day, Final Questions, and Final Announcements

We’re in the final hours of the Tak Kickstarter.

As I write this, our total stands at a staggering $1,100,000, and we’re so close to 10,000 backers that I can taste it.

Thursday night(It tastes like sweat and peppermint, if you were wondering.)

Almost immediately after I posted up the Tak FAQ earlier this week, I started thinking of other questions I wish I’d answered. So I’m going to do those now.

  • How much time is left?

The kickstarter ends TODAY (Friday the 20th) at 8:00 PM PST. That’s 10:00 Central. Or 11:00 if you’re in New York.

So odds are there’s only hours left if you’re reading this.

Here’s a link if you’d like to jump over and back it right away.

  • AAAAHHHH!!! Some of us don’t have credit cards, and Kickstarter doesn’t take Paypal! I know I can buy the game later, but I want to buy it sooner. And some stuff is kickstarter exclusive, it sucks that I’m going to miss that!

[Edit: We can’t take Kickstarter orders anymore, but we now have the pre-orders up for sale in The Tinker’s Packs, so you can order them there.]

Ah hell. I’m so sorry. I thought we’d already set something up to fix this. I’ve been doing a lot of things lately in addition to the kickstarter, and I’m guessing this is one of the things that slipped through the cracks.

Here’s what you can do. Email us. We’ll take your order as if you were part of the kickstarter, except we’ll let you pay with paypal. That way you can grab the kickstarter-exclusive stuff like Devi’s the double-sided Devi’s Board…

1a5e006cecaa06cf2593880636d5887a_original

…or the full-blown Devi’s box with the Bloodwood pieces. You’ll also be able to order the stuff that isn’t going to show up in game stores, like the cloth board, the travel set, the Arcanist’s board, Crazy Martin’s piece set, etc etc.

Does that sound fair?

  • How cool is it that you broke a million dollars?

I’m not going to lie. It’s pretty cool.

But the truth is, the thing I’m most excited about is how much people are enjoying the game. I’m excited because y’all are excited.

But it’s also fun to be number 1.

Screenshot_2016-05-19-20-31-27(Courtesy of Kicktraq)

  • Do you have any more stretch goals lined up?

First off, you can get the best, most detailed information about the stretch goals over in the kickstarter itself. A lot of them have been unlocked, and it’s really leveled up the content and quality of the hardcover companion book that’s part of most of the backer levels. There will be a lot of information about the culture that surrounds Tak. How it evolved through the history of Temerant, and how it’s played in different parts of the world.

But do we have any more big stretch goals we’re looking to spring on you right at the end? No. We really don’t. James and I decided early on that we didn’t want to constantly dangle carrots in front of you like that. We just wanted to make a good, quality game, and let you come in and buy it.

That said, once it became pretty clear we were going to hit $1,000,000, we decided to add some things to the Classic Set to let you know we appreciate you. A bit of a present to thank you for helping to get us here.

Some of the Bonuses:

1. Everyone who comes in at the Merchant level or Higher will get an extra, kickstarter-exclusive capstone.

Right now, we’re calling it the Royal Capstone. It will be from Renere, and it will be a different shape, shade, and possibly a different wood than the other capstones.

There will be more in the companion book about the culture surrounding capstones. But one of the big upshots is that what you pick for your capstone is a matter of personal pride. People have special capstones made, or they play a certain capstone to indicate a political orientation or show that they’re from a cerain culture. It’s not uncommon to collect them, or win/lose them when you’re playing a game.

And there’s no small amount of personal flair involved, too.

2. Something secret.

I’m not allowed to talk about yet because we haven’t worked out the details. But I’m hoping it will work out. And it will be cool. Just trust me. Seriously.

Edit: I just confirmed with James that we can do the Secret thing. And that thing is that we’ll be including rules for a Tak predecessor game that *I* came up with on my very own. It won’t be as elegant a game as Tak, but I’m honestly proud of how the gameplay works as a historical precursor to Tak.

So Yeah. We’re doing that thing.

3. We’re making the gameboard in the Classic Set double-sided.

This is more expensive as it requires extra printing costs and extra art. But we’re springing for it. One side will be the relatively simple tavern board, while the other will be more ornate, decorated with selas vines and flowers.

“But Pat!” I hear you cry. “How can you possibly have Selas flowers on the board? Aren’t they fictional? Haven’t people been asking you what they look like for years, only to receive frustrating and vague replies?”

Well, yes. All of that is true. I’ve tried to come up with a good representation of the Selas flower for years and failed for many reasons.

But that was before chatting with the fabulous Echo Chernik.

Selas(She did this.)

I want to say that she pulled this out of my head. But that’s giving me more credit than I deserve. I didn’t have anything this cool in my head. This is a perfect version of the selas that lives in my heart. I’m so happy to finally see it.

So. Yeah. Even though you didn’t know, the game you already backed just got cooler in a couple different ways.

  • EEEE! I don’t have the money to back the kickstarter right now! I don’t get paid for another week!

I’ve heard this from more than a few people. For some folks it’s the end of the semester. For others it’s just a tight time between paychecks.

But here’s a potential way around the problem. If you don’t have the money now, you can back the kickstarter at the $5 level. Then, in three weeks when the pledge manager comes out, you can add what you’d like to buy to your order.

Yes. Even the kickstarter exclusive things. Easy peasy.

  • Are you going to make an App for Tak?

Probably not.

We considered it. But creating a *good* app would cost a lot of money. And, generally speaking, people don’t pay for apps these days. That’s a bad combination. So we decided to just focus on making the game itself available.

What’s more, there’s such joy to be had sitting down and experiencing a game with another human being.

Don’t get me wrong. I love video games. I’ve played apps. They’re convenient and fun.

But they’re also solitary. I really want people to be able to sit down and enjoy this game with a friend. To talk and laugh. To feel the pieces in their hands and hear the sound of the pieces as they touch the board. To look at someone’s face.

It’s easy to forget it these days, but we are physical creatures. It is good for us to exist in the physical world sometimes. There is much joy to be had here, and that’s where I think this game really belongs.

*     *    *

That’s all for today, folks. Thanks for coming on this ride with us.

Last chance to click over to the kickstarter before time runs out….

Be good to each other,

pat

Also posted in cool things, FAQ | By Pat25 Responses
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